Michael C Stewart
Video game projects where I have filled the following positions: Lead Director, Level Designer, and Systems Designer.
Imagine if a game was designed specifically for yourself or an individual you care about. The story, message, the entire experience, developed with an individual in mind. This genre of game design is what I research and practice during my free time.
Lecturer for The University of Texas at dallas
Taught multiple courses at The University of Texas at Dallas. I currently am teaching game design/development for both analog and digital games. While also giving guest lectures for level design and team management.